Dice on BC.Game, one of many originals.

BC Originals' Dice runs the same win-chance shape as the Dice calculator — a 1% house edge, a target you set yourself — sitting alongside BC.Game's much larger library of third-party slot and table providers.

01 / How it works on BC.Game

Platform and provider aren't the same thing.

"BC.Game" the platform hosts games from many different studios at many different RTPs. Dice specifically is a BC Originals title — built in-house, not licensed — so it's the BC Originals ~1% convention that applies here, not a studio-specific figure you'd need to look up separately for something like a slot.

The loop

Set a bet, a target, and a direction, then roll. The result is a single number generated and hashed before you click — nothing about it changes once the roll fires. Land on the winning side of your target and you're paid bet × the target's multiplier; land on the other side and the bet is gone, the same mechanic the live simulator uses.

02 / Provably fair on BC.Game

Verify your own roll history directly.

01

Seed pair, same as always

A server seed, your client seed, and a nonce that increments per roll combine to determine each result — the same seed-pair model used across BC.Game's in-house library, Crash and Mines included.

02

Published before the roll

The hashed server seed is shown before you roll, locking in one exact value so the result can't be picked in response to your target.

03

Verify your own rolls

BC.Game's fairness panel lets you check your seed pair against your bet history to confirm every roll you saw matches what the committed hash actually produced.

03 / Quick facts
House edge convention~1%
Roll range0.00 – 100.00
Target range (cited)~0.01 – 99.00
ProviderBC Originals (in-house)
Platform's wider libraryMany third-party studios, varying RTP
Fairness modelProvably fair (seed pair)
Worth knowing

The 1% figure is BC.Game's own cited convention for BC Originals' Dice and is what this site's calculator uses. It applies to this specific in-house title — not to every game BC.Game hosts, since third-party providers on the same platform set their own RTP independently.

04 / BC.Game Dice FAQ

Questions specific to BC.Game's setup.

Is BC.Game's Dice the same as every other game on the platform?

No — Dice is a BC Originals title, built in-house at a cited ~1% edge. BC.Game also hosts slots and table games from outside studios at their own independently-set RTPs, so a figure that's true for Dice doesn't automatically carry over to something else on the same site.

Does BC.Game's Dice use the same math as this calculator?

Yes — the same 99 ÷ win-chance% payout formula, at the widely-cited 1% house edge.

How is the payout for a specific target actually calculated?

Every dice game runs on the same win-chance-to-payout formula, BC.Game's included.

The formula

  • Win chance for a roll-under target is the target itself; for roll-over it's 100 minus the target.
  • Payout on a win is 99 ÷ win chance%.
  • Expected value per bet is (RTP − 1) × bet, constant regardless of the target or direction chosen.

Worked example — 25% win chance

  • Payout: 99 ÷ 25 = 3.96× the bet
  • Expected value: (0.99 − 1) × bet = −1.00% of the bet
How do I verify my own rolls on BC.Game?

Use the provably fair panel in your account to check your seed pair against your bet history — this confirms every roll you saw matches the one the committed hash actually produced.

Is BC.Game's Dice rigged?

The seed-pair system exists specifically so you don't have to take that on trust — every roll is reproducible from the server seed, client seed, and nonce using public hashing math. It doesn't change the built-in ~1% edge, which applies to every roll regardless of the target you set.

Is there a best target on BC.Game's Dice?

No — every target and direction carries the same underlying edge. The full trade-off between target size and win frequency is broken down on the Dice strategy page.

Do "predictor" tools or timing patterns work on BC.Game's Dice?

No. Each roll comes from a hash generated before you click, so a browser extension or "pattern" tool has no data to work from that you don't already have. Streak-tracking and hot/cold-number theories are the same gambler's-fallacy pattern-matching that shows up in every casino game with a random outcome.